Global Crossings Awards Gallery
Introduction Abdel and Amal Kenawy
Andres Burbano
Hellen Sky Kibook
  Kim Machan Nalini Malani Regina Celia Pinto Shilpa Gupta
Back to >> Gallery >> LEA

 

Andres Burbano  
     

Andrés Burbano
Assistant Professor
Los Andes University
Bogotá, Colombia. South America.
Tel: +57 1 3394949 ext 3056


Keywords

Net art Latin America, Technology and Society, Art Science, Art Technology, Experimental Documentary, Digital Narratives


Artist Statement

"Ways of Neuron” an online scientific and experimental documentary
an open project initiated by Andrés Burbano
http://atari.uniandes.edu.co/burbano/neurona

  Andres Burbano
Andres Burbano
Copyright © Andres Burbano
     
Hermeneutics * basic sciences = interface. This is the main element of the project in terms of interface conceptualization. For Hans Diebner, Physicist, the interface is a concrete space of relation between two spheres of scientific knowledge: on one hand are hermeneutics or sciences of language and on the other are physics within the context of exact sciences. This space of relation is the interface, “interface” as the cultural, technological and artistic “place” where interpretation systems and phenomena itself are connected.

This powerful and complex concept of “interface” is the most important reason to develop a scientific documentary with interactive profile that aims to understand and give structure to the notion of interface according to the nature of its content, being always aware of the role of this project in the cultural, artistic, scientific and technological scenes.
     
Ways of Neuron
Ways of Neuron
Copyright © Andres Burbano
 

“Ways of Neuron” Is an online scientific and experimental documentary about the impact of Neuroscience Research and its relationship with the nature of the mind.

A critical aspect of the documentary is, from an aesthetic point of view, the coherent relationship between data processing and content access.

The documentary has a navigational interface whose design is guided by conceptual principles rather than traditional principles of visual or interactive design. So, the notions of Neural Networks and Semantic Networks are fundamental elements to the design and programming process of the interface and to the development of the way of communication between two web servers, one for databases and other one for streaming media.

 

It is important to understand that scientists have represented the Neuron, the Neural Networks and the Brain in different visual ways since the birth of Neuroscience. Throughout his investigative process, S. Ramon y Cajal made hundreds of drawings. The visual results exceeded at a certain moment the purely graphical aspect passing to more complex techniques of representation very unusual at his time like photography, color photography, microphotography, etc.

The “ways of neuron” project is constructed on the idea of creating non conventional forms to explore databases, crossing different spaces of knowledge and creation to contribute to a contemporary way to represent Neuroscience concepts.

Neuroscience has been developed in such a way that it is important for the community to understand its repercussions, complexities and possibilities. Research Neuroscience open a new set of questions regarding human condition.

The documentary is informative while using professional and respectful sources of research and information in order to provide the necessary depth of content bound to these scientific fields; it is based on three types of materials: interviews with specialists, interactive experiences and audiovisual material. The project will cover twelve general conceptual axes:

Brain, Cognition, Consciousness, Emotion, Evolution, Imaging, Language, Memory, Mind, Neural Networks, Neuron, Perception.

Maintaining coherence with its nature, the project tries to involve people in different places and from different disciplines in order to contribute with concepts, ideas, technical information, interviews, etc. The project has the special collaboration of: Basic Research Laboratory of the ZKM.

Zentrum fur Kunst und Medientechnologie, Institut für Grundlagenforschung
http://basic-research.zkm.de:8080/basic_research/
http://www.zkm.de

 

Citation
Burbano explores the interactions of science, art and technology in various capacities: as a researcher, as an individual artist and in collaborations with other artists and designers. Burbano’s work ranges from documentary video (in both science and art), sound and telecommunication art to the exploration of algorithmic cinematic narratives. The broad spectrum of his work illustrates the importance- indeed, the prevalence- of interdisciplinary collaborative work in the field of digital art.

Hipercububo/ok, an anthology on digital art of Latin America that Burbano edited in collaboration with Hernando Barragan was published in 2002. A website for this project is now under construction<http://hipercubo.uniandes.edu.co>

Typovideo also in collaboration with Hernando Barragan, is a system of video streaming ASCII text that explores the interaction of new and old technologies, the relation of image and text, server technologies, compression processes and tactical media. The project can be viewed at http://atari.uniandes.edu.co/~aburbano/_html/content/typovid.html

Hernando Barragan is a Colombian architect and designer, who participated in the 2004 Milan Triennial. His project for that event can be seen at http://people.interaction-ivrea.it/h.barragan/

The Quiasma Project created by Burbano in collaboration with media artists Clemencia Echeverry and Barbara Santos re-imagines geography from the condition of isolation that Colombians increasingly experience on account of the War on Drugs. That the war is linked to broader international political and economic issues needs little elaboration.

Burbano’s independent videos, Medios, II and III address specific political events in Colombia, which are nonetheless linked to global conditions. Economic and political stability become more urgent in the countries south of the US border as struggles for the control of the world intensify. This work can be viewed at: http://www.freewaves.org/festival_2002/events/latin/colombia_faguet.html

Burbano’s commitment to interdisciplinary collaboration, to working with new and old technologies and to exploring relations among aesthetics, technology, society and the sciences is rare in the field of Latin American digital art. I recommend that he be considered for this award.

 
Biography
Andres Burbano explores the interactions of science, art and technology in various capacities: as a researcher, as an individual artist and in collaborations with other artists and designers. Burbano's work ranges from documentary video (in both science and art), sound and telecommunication art to the exploration of algorithmic cinematic narratives. The broad spectrum of his work illustrates the importance and prevalence of interdisciplinary collaborative work in the field of digital art.

His works include Typovideo, created in collaboration with Hernando Barragan, a system of video streaming ASCII text that explores the interaction of new and old technologies, the relation of image and text, server technologies, compression processes and tactical media (the project can be viewed at http://atari.uniandes.edu.co/~aburbano/_html/content/typovid.html); and The Quiasma Project, created in collaboration with media artists Clemencia Echeverry, Santiago Ortiz and Barbara Santos, which re-imagines geography from the condition of isolation that Colombians increasingly experience as a result of the conflict.

Andres Burbano – Pasto, Colombia, 1973 - is a Film and TV maker from Universidad Nacional de Colombia; master in interactive Media from Mecad, Barcelona, Spain; researcher of Basic Research Institute at ZKM, Karlsruhe, Germany. Burbano is assistant profesor in the Art Department at Los Andes University, Bogotá Colombia.
back to top
Disclaimer Advertise Copyright © 1993 - 2006 Leonardo Electronic Almanac