Locative Media Gallery
||Shoot me if you can||sunTracer||Tactical Sound Garden||The Walking Project|
|LOCA: Location Oriented
by John Evans, Drew Hemment, Theo Humphies and Mika Raento
Loca is grass-roots, pervasive surveillance
A person walking through the city centre hears a beep on their phone and glances at the screen. Instead of an SMS alert they see a message reading: ”We are currently experiencing difficulties monitoring your position: please wave your network device in the air.”Loca aims to lightly touch large numbers of people. The aim is not complex interaction, but subtle affect. It will be like a picture glanced at sideways, a message caught in the corner of the eye, or a mosquito swatted on the arm. It occupies an uncertain temporality, insofar as the time it is experienced by the user, or even that it is experienced at all, cannot be predicted.
Loca deploys a cluster of interconnected Bluetooth nodes within inner city urban environments, each one is built using readily available, cheap parts, and is encased in concrete.
Loca consists of a small network of nodes containing a Bluetooth device. Each one is built using readily available, low-cost consumer components.
The nodes are encased in concrete for use in urban environments,
and deployed in public space:
Loca enables anyone with any device that has Bluetooth set to
discoverable to be tracked. As the project develops inferences based on
analysis of the data (sever-side) will guide communication with the Bluetooth
Within the arts as well as other disciplines, much work on surveillance has focused on video-based observation, from CCTV to Big Brother, or various forms of ‘dataveillance’, such as large scale data-trawling and data-analysis epitomized by the Echelon system. With Locative Media a form of horizontal or ‘synaptic’ surveillance is emerging that involves monitoring not only information on hard drives, but also digital bodies and objects in the physical environment.
Loca seeks to make perceptible secondary characteristics of mobile communications, such as this ability to locate consumer devices in near and real-time, and the kinds of peer-to-peer surveillance that become possible as a result. It explores the emerging subjectivities made possible by pervasive location aware networked computing devices, and seeks to advance critical artistic practice within the emerging field of Locative Media.
has the potential to be both sinister and positive, at the same time.
The intent is to equip people to deal with the ambiguity and find their
His work is focused upon how people interact and understand the world around them; much of this interaction is mediated via objects and the spaces people occupy. It is the experience of this mediation that is the locus of my work. This complexity and detail of subject matter demands a design practice that encompasses a wide array of skills and knowledge in order to research, envisage, prototype and design the objects, spaces and experiences he creates.
Currently his work
has focused upon investigating social interactions with mobile devices
and extensive research into notions of 'sharing experience' and privacy.
He co-founded 3eyes Design Consultancy, and much of his commercial and
academic work can be found at http://3eyes.co.uk
He frequently conveys his academic work through 'cute' media (such as video, or playful objects), yet sinister currents flow beneath this amiable exterior: surveillance, obsolescence, addiction, urban-decay, sex.
Much of his work involves synthesizing simple ideas or communicating complex ideas in a simple way. He strives to provoke reactions in people; to promote questioning and reflection in others.
He is a graduate of the Royal College of Art and a cofounder
of 3eyes Design Consultancy, and much of his commercial and academic work
can be found at http://3eyes.co.uk
Mika holds a M.Sc. in Computer Science from the University of Jyväskylä. In a previous life he worked as a systems architect in Sweden. He is the main force behind the ContextPhone context-aware mobile application platform.
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